package seeds import ( "narasi-ahli-be/app/database/entity" "gorm.io/gorm" ) type MasterStatusesSeeder struct{} var masterStatuses = []entity.MasterStatuses{ { ID: 1, Name: "Waiting", IsActive: true, }, { ID: 2, Name: "Active", IsActive: true, }, { ID: 3, Name: "Inactive", IsActive: true, }, } func (MasterStatusesSeeder) Seed(conn *gorm.DB) error { for _, row := range masterStatuses { if err := conn.Create(&row).Error; err != nil { return err } } return nil } func (MasterStatusesSeeder) Count(conn *gorm.DB) (int, error) { var count int64 if err := conn.Model(&entity.MasterStatuses{}).Count(&count).Error; err != nil { return 0, err } return int(count), nil }